Blue Isle Studios is looking for a candidate with extensive experience in art workflows from shipping one or more successful AAA console or PC game titles. Our ideal candidate is someone passionate about bridging the gap between two very different disciplines and seeing it all brought together into one cohesive end-product.
This is a full-time contract, remote position (minimum 3 months).
Responsibilities:
Creation of handcrafted visual effects to be used in real-time game assets
Technical setup and integration of VFX in-engine
Technical setup and integration of animations and blendtrees in-engine
Work with programming staff to integrate code-heavy artistic assets such as player models, weapons and and abilities
Requirements:
Experience working with Unreal Engine 4
Shipped at least one title using any version of Unreal
Experience in 3DSMax, Maya and integration of assets in Unreal 4
Strong experience with Cascade, Niagara and Persona
Experience with Blueprints in Unreal Engine
Strong communication skills with both artists and programmers
Minimum 3 years working in game development
Pluses:
C++ coding experience
Experience working on multiplayer games
Computer science or related degree
Please contact us at jobs@blueislestudios.com with samples of your work, cover letter and resume. We look forward to hearing from you!
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